![]() Yes i know that its something that the class inherited from the UA version of the class with the Shadow Hound ( that finished in the hands of the Shadow sorceror, but actually good and usefull.), but still, it feels tacked on at the last minute. I'd rather had and improved Hexblade curse at lvl 6 that either does more dmg/can be used multiple times, then this weird out of context feature. Though many only specialize in one of these four, there are some who have command over two or more. As such, they are masters of elemental attacks and abilities. As the name suggests, an Elementalist works the elements: Fire, Air, Earth, and Water. Hexblade allready has to deal with very narrow features since half of the later one requiring the Hexblade curse to work, even though you can use it only once per short rest and on ONE target at a time.( well till you reach lvl14). One of the creature types that is available for all the tribes. Yeah i get that the vanilla lore of the Hexblade in 5th is that you get your powers from the Shadowfell, so Shadowfell=ghosts, ok, ok, ok.īut mecanicaly?, it doesn't do much for the class, NOT using it, doesn't change anything to how the class works, so.whats the point?. ![]() ![]() Phandelver and Below: The Shattered Obeliskĭunno it feels kinda like out of place with how the Hexbalde functions. Mordenkainen Presents: Monsters of the Multiverse
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